Sokoban, which means 'warehouse keeper' in Japanese, is a classic transport puzzle game. The aim of Sokoban is to push boxes to the designated storage locations by moving the player through a warehouse labyrinth. The original Sokoban game was created by Hiroyuki Imabayashi in 1981 and published by Thinking Rabbit in 1982.
Thinking Rabbit published several successors to the original Sokoban game, for example Sokoban 2, Boxxle (for the Nintendo Game Boy), Sokoban Perfect and Sokoban Revenge. In 1988 the game was published for the Commodore 64, IBM-PC (DOS) and Apple II by Spectrum Holobyte.
Up until this day Sokoban is one of the most popular thought and logic games.
Each level represents a store room in which boxes are placed. You play the warehouse keeper whose job is to push boxes around the maze in order to get all boxes located on the marked fields. The warehouse keeper can only push boxes; he can't pull them. Also, just one box may be pushed at the same time.
Each level has a different structure which requires a different solution - often with a different strategy as well. The magic of the game is that boxes which are out of the way on one move, might be in the way on the next move. Due to the limitation of just pushing boxes, a level can get 'deadlocked'. That means the level can't be solved anymore, no matter what the player does. In that case the only way to continue the game is to undo one or more moves or to restart the level.
The simplicity of the game rules, in combination with the many levels ranging from easy to extremely difficult, has made Sokoban a real classic.
Cargo Challenge is a modern day interpretation of the classic Sokoban game, fully created in HTML5. Cargo Challenge includes 99 original levels.
The game features modern graphics and can be played on many platforms, from your favourite web browser to mobile devices such as tablets and smartphones. Besides keyboard, mouse and touch input Cargo Challenge also supports game controllers and game pads.
Because many Sokoban levels are hard to solve, Cargo Challenge makes it possible to select the level which you want to play. By doing so you don't need to solve each puzzle to advance. The game tracks the time and the number of moves and pushes to publish the best scores of all players on the Cargo Challenge website.
On the settings screen in the game you can enable or disable the sound effects and game music. There you can also choose one of the following languages: English, Dutch, German, French, Italian or Spanish.
Easter Sokoban is the Easter edition of Cargo Challenge. The game features a cheerful Easter theme with suitable graphics and music. Easter Sokoban includes 99 levels.
See the web page about Easter Sokoban for more information on this holiday game.
Santa's Warehouse is the Christmas edition of Cargo Challenge. The game features a festive Christmas theme with suitable graphics and music. Santa's Warehouse includes 99 levels.
See the web page about Santa's Warehouse for more information on this holiday game.
Whirlwind Games is a small, independent game studio located in the Netherlands, Europe. We are specialized in creating HTML5 puzzle games. Our games are played on online gaming portals and on mobile devices such as iPhone, iPad and Android tablets and smartphones.
Visit our website at www.whirlwindgames.nl for more information.
We hope you enjoy playing Cargo Challenge, Easter Sokoban and/or Santa's Warehouse. Please let us know what you think of this game. Of course you can contact us if you have any questions or suggestions. Happy puzzling!